Author: BreakmanX

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BreakmanX (AKA Matthew Nyquist) founded BreakmanX.com in 2001 after having small video game websites since around 1996. Things really took off in September of 2002 when he started The Game Show with Richie. BreakmanX.com quickly developed a tight knit community of gamers as the crew covered major industry events and interviewed top industry talent. Break later went to the University of Southern California's School of Cinematic Arts to get his MFA in Film and TV Production. He worked in Hollywood for seven years with people like Fred Roos (The Godfather Trilogy, Star Wars) and Dane Davis (The Matrix). He's now gone full circle and returned to Kansas to write and direct a feature film (EyesOpenMovie.com), relaunch The Game Show (BreakmanX.com), and spend his day time hours as an tenured Associate Professor.

Super Metroid is one of those games. You know, one of those games. A game so drenched in quality that it appears on many "Best Games of All Time" lists along with titles like Chrono Trigger, Ocarina of Time, Super Mario Bros., Final Fantasy VI, Castlevania: Symphony of the Night, and Metal Gear Solid. I purposely stretched out this list so you could see just what level this game is on, because it is on the highest level possible in gaming. I remember my first experience with Super Metroid. Shortly after its release I rented this game…

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Life is good. Now that I have a decent job, I can afford an infrequent frivolity from time to time. This, of course, means I renew my subscription to GameFly. God bless those little people. They provide such a wonderful service for such a reasonable price. Sure, they're not the fastest, and they don't always have the best stock, but you can actually rent titles such as Big Brain Academy Wii Degree from them. Is Blockbuster gonna have that shit? Not bloody likely. (They don't. I've looked.) So what did I rent with my first choice? Well, truth be told,…

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There was a problem with logins due to a redirection issue. It is fixed now so you should be able to login with ease. If you are still having problems please pm me on the forums.Also, the DNS should be completely done replicating so everyone SHOULD be able to see the website. If anyone has ANY problems, please PM me on the forums. Look forward to broadcasting to all of you very soon…

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You are now viewing the page from the new server! Should be a bit faster for all of you.A few changes, though. The Community features that used to be on here (the profile and all that) have been taken off because it crashed the new server. I've tried for almost twelve hours straight to get them to work, but no dice. I might try again, but for now they are gone. Your user name and password should still be the same though, and you can still post comments with them. To use an avatar simply sign up (with the same…

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We're going to do a show in two weeks or so. I'm trying to round the old crew together to sit around and talk into microphones, so as soon as they return to town (everyone looks like they will be back in two weeks) we will broadcast, LIVE, into your computer. Get your headphones ready, because this will be a show you do NOT want to miss. I can't tell you why, just know that if you like the show, this will be one you don't want to miss. I pre-ordered some of Nintendo's first party line up for the…

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I must say that I'm really impressed with Mecha and Riche's revitalization effort. Thanks to my extreme lack of time in 2007, the site has really died down in activity. The lack of shows has really been a drag for me, but I just don't have the time to do it. I barely have time to get all the things I have to get done. That's not to say that the show is done forever, but it is definitely on hiatus for now. August is looking like we may be able to do a show or more. We'll see how…

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Listen to all your all favorites, and maybe even some new classics. The BreakmanX.com Radio Stream is back featuring classic game shows. Listen to the musings of BreakmanX, Richie, WeezerJedi, Maul, and more! Like what you hear? Then let us know how much you love The Game Show. Without demand, these archives will be not be played! Post in our forums and let us know that you want it! We're doing this for you. Click HERE to listen.

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So here’s the deal. A couple of staff members and I have been thinking up of ways to get our community booming, and hopefully reviving the beast that is Breakmanx.com. The most simplistic idea to execute would be to have a game night. It’ll be a way for us to escape our mundane lives during the summer. In an attempt to get as many people involved in this as possible, we’ll need to decide which game everyone has the ability to play. This is our main priority right now. Time, dates, and details will all come later. This is where…

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We found some old E3 videos on our hard drives here at BreakmanX. Take a look at some classic footage of E305. Get a glimpse our beautiful faces, and some footage of the Nintendo press conference. Download .mov (Right click and save as) Quicktime 7 Required

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That's MONOLITH SOFT, not MONOLITH PRODUCTIONS. Two completely different companies. There seems to be a lot of confusion going around about this. With all this talk of Nintendo's financial records skyrocketing, Nintendo has decided to purchase 80% of Japanese video game developer Monolith Soft. The studio is currently working on a new Wii project titled Disaster: Day of Crisis. Monolith Soft is widely known for their work on the Xenosaga and Baten Kaitos franchises, all of which were published by Bandai Namco. So is anyone excited that the Wii might be getting some high caliber RPGs? Or is this just…

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Like there was any doubting its existence? Still, apparently KH2: Final Mix (which might actually force me to play through the series if it gets released here) contained a trailer a the end for the supposedly PS3 exclusive KH3. There are some screenshots available here: http://animeclick.lycos.it/notizia.php?id=7349 (sorry it's in Spanish) Looks like the game is using White Engine, the same engine used in FFXIII / Versus FFXIII. The best video we could get our hands on has no audio, sorry. Watch it here . Thanks to Vamp for submitting this story. Discuss it in our forums

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I know there are a bunch of Metal Gear Solid fans in our community, so this is a huge treat for all of us. Ryan Payton, hot of the Kojima Productions Report, has just uploaded an interview with the man behind one of the most popular character/voice in gaming history, Solid Snake. David discusses his current projects and talks about his role in Metal Gear Solid 4. It really does sound like Ryan is interviewing Solid Snake himself. Enjoy! The KP Report Session 033 The interview is short but sweet, so nobody should have an excuse not to listen.

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So Microsoft has been hyping these 2 huge announcements, the first of the two was revealed yesterday and the 2nd will unveiled tonight. So far, the news is nothing new, just MS confirming the Xbox elite. HDMI port, black finish, 120 GB hard drive; will anybody be trading in their 360 just to get this elite model? I sure won't. Let's hope tonight's announcement will leave more of an impact. Update: Either the announcement hasn't been made yet or the 2nd news story isn't even gaming related. Hype sucks. Discuss!

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Be sure to catch us today Wednesday March 21st, at 7:00PM Central Daylight Time (When is this in my time zone? ) on the The Game Show. Click HERE to start the broadcast. To write in questions, go to the IRC chat. We will also be accepting call ins via Skype. Please send a text message to BreakmanX on Skype describing your question or comment. LIVE WEBCAMS that refresh every minute.

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LOS ANGELES–(BUSINESS WIRE)–GameSpy, a unit of Fox Interactive Media, announced today that it will provide multiplayer technology to game publishers developing titles for Nintendo’s Wii™ video game system. As part of an ongoing partnership with Nintendo, GameSpy has developed middleware technology to enable Wii titles to offer community features, such as friend rosters, advanced matchmaking capabilities and comprehensive rankings data. “This partnership will expand our wireless community of players on Nintendo® Wi-Fi Connection,” said Nintendo of America President Reggie Fils-Aime. “Millions of Nintendo DS users have already logged on using GameSpy’s technology, and now Wii owners will be able to…

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One of my favorite games of all time, definitely top five, is being released on Microsoft's system this Wednesday. This is a game that defined me as a little kid. I used to drop all the quarters I'd earned into the arcade machine until I got the NES port at home. I actually like the NES version a little better because of the added levels, but it is going to be so much fun to play this game online. It is one of those things that if I'd have told myself that back in 1989 I could download this game…

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I just did my interview for the Video Game Documentary I mentioned on the show. The guys have a really good premise for their documentary, so it should end up being really interesting. Its nice to see the next generation of geeks carrying on our legacy. I also did an interview with them about the documentary that I will play on the next show. Their perspective is one that really hits home for me. Hopefully you all will see it soon.

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***Update*** I got the torrent server back up, but the torrents are gone. I'm rebuilding them… Right now I have Final Show, Community, and then the massive torrent for the entire library building. Someone attacked the torrent server, so it will be down for a little bit. The old one was Windows anyway, so I guess it serves me right. A new Unix based one is in process and should be up by the end of the day.

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I've just spent my first half hour with the new Sonic game, and I have quite a few impressions on the title. First of all, I feel exactly how I felt after I played the first Sonic for the Genesis. There's a marvelous wow factor that permeates you with the gameplay and the sense of speed, but there is also a slight feeling incompleteness. Sonic for the Genesis is one of the "almost perfect" games, but I still always felt as if it wasn't quite as complete as the Mario lineage of platformers. Not because there's a clear reason for…

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