Author: BreakmanX

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BreakmanX (AKA Matthew Nyquist) founded BreakmanX.com in 2001 after having small video game websites since around 1996. Things really took off in September of 2002 when he started The Game Show with Richie. BreakmanX.com quickly developed a tight knit community of gamers as the crew covered major industry events and interviewed top industry talent. Break later went to the University of Southern California's School of Cinematic Arts to get his MFA in Film and TV Production. He worked in Hollywood for seven years with people like Fred Roos (The Godfather Trilogy, Star Wars) and Dane Davis (The Matrix). He's now gone full circle and returned to Kansas to write and direct a feature film (EyesOpenMovie.com), relaunch The Game Show (BreakmanX.com), and spend his day time hours as an tenured Associate Professor.

Of course, Ka-zoo-mee is talking about the new Gran Turismo 4 news, and how it's got a set release date now.  Neither Ka-zoo-mee nor I believe a word of it.  We've become far too cynical about GT4, Sony, and release dates that don't follow through.  Games like Galaxies and Forza have defeated my ability to get hyped up, for the sting of denial is a painful one.  No, we're sure it won't come out any time soon, for the sake of our own mental health.Despite this, I can't help but get somewhat excited at the most definite date we've seen…

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Winning Eleven 8 is coming out today for both Xbox and PS2.  And yes, I know what you're thinking.  "What the hell kind of name is Winning Eleven 8, anyways?"  Well, I'll tell you.  It's the name of Konami's glorious soccer game that beats the tar out of EA's pathetic FIFA games any day of the week.  The only reason this game constantly fails to get noticed is, yup, you guessed it, EA has exclusive rights to the FIFA and MLS brands, which means no real teams.  Now I think they have the players themselves in there, but no mention…

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E-van-gal-ion?  Ka-zoo-mee?  Meh, whatever.  Anyway, if you happened to snap any shots of the BMX crew during Showtime, this is just a quick reminder to send them in.  I'm always ready to make fun of myself, so if you've got any embarrassing or humorous shots, send ‘em our way. Make sure to set the subject to “Crazy Cam Pics” or it won’t go through.

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I've managed to play a good little bit of Oddworld: Stranger's Wrath at this point in time now, and I have to say that I enjoy it quite a bit.  Par for the course, Lorne Lanning and the Oddworld Inhabitants team have crafted some gorgeous pre-rendered FMVs for important story sequences that are just as good as something you might expect from PIXAR or Dreamworks.  They really look that good!  Not only that though, the in-game graphics are pretty good.  The game retains a lot of the Oddworld "feel" and "look" to it in the towns, especially with the huge…

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Congratulations, all present and future PSP owners:  You get a free defective square button, courtesy of Sony and their hardware design team.  Apparently, because of space limitations due to the large screen, the square button sensor had to be placed at an angle below the button itself, instead of directly below it.  As a result, the square button is universally less responsive than the other shape buttons.  Oops.What's funny, though, is that Sony isn't apologetic at all.  Their stance on the issue bacisally equates to, "We designed it this way, deal with it."  I don't know about you, but if…

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One of the games that I was extremely interested in way back in 2003 when it was first announced was Oddworld Inhabitants' Stranger's Wrath.  It seemed back then that it was going to be taking the Oddworld series in a new direction, that only Lorne Lanning, the head of the studio, and his great team over there could possibly come up with.  With a mixture of 1st-person shooter and 3rd-person platformer, this seemed like an idea whose time had come.  I mean, who doesn't want to solve Mario-esque platform jumping and then switch to FPS and start wailing on guys…

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Just one day after we talk on the Show about EA gaining exclusive ESPN rights, and after we explore the possibility of major sports franchises selling off their usage rights, the MLB Players Association struck a deal with Take-Two.  Whichever industry analyst made that prediction must feel all kinds of vindication right now. In other news, I'm almost proud to say…

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As I said before, I have decided to use my time while I'm down here in Wichita to try to make another run through Resident Evil 4 with the special costumes and the ability to purchase all of the weapon upgrades and special weapons that you just couldn't possibly get with just one runthrough, even if you did find all of the treasures hidden throughout the game.  As such, I have found the game to be incredibly rewarding so far, and I'm even trying to set my own speed record this time through.  Now that I know where all of…

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Buy Mercenaries.Remember the heading: "What NOT to do"I might be biased a touch, because I'm FUCKING sick of the Grand Theft Auto formula. Warring factions, running missions, blah blah blah. GTA3 was great, for about half of it, then followed it up with two sequels. In my humble fucking opinion, they released 2.5 more games than they should have. But I guess you can't deny hordes of people buying your games. Lord knows I'd recycle the same shit over and over if people kept paying me to…So here's my story:

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So, what going on this week overseas? Well, Yuji Naka and Sonic Team are working on 2 new Sonic titles. One for the DS and one apparently for the Gamecube. I hear that the DS title will have game play seen at last years' E3 where the player rubbed the screen to make Sonic run faster or slower.

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Hey all.  I'm going to be a new staffer here at the BreakmanX.com.  I've known Break for years, and have been good friends with him.  We game a lot together, and he started telling me how they needed more people to work on different things, and I said that I'd be happy to.  He took me up on the offer. Besides being Break's friend, I am also a life-long gamer.  I'm mostly into PC gaming, so most of my shit will come from there, but I also game on the console every once in a while.  Shadow, Break, and I…

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R-Type Final review for PS2By Kyle "Afrotect" Akers Back in the good ol' days of arcades, R-Type emerged as a prominent and well-designed side-scrolling shooter. You probably remember it as that game with the end boss that looked like it was straight out of the movie Alien. Now we're back, and (if you care to read the manual) we're in the middle of the final galactic war against the Bydo, a bio-mechanical race bent on destroying the world. Quite an original concept. R-Type Final, a marriage of classic arcade mantra with the look and feel of a cutting edge game,…

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So yes, Resident Evil 4 HAS come out, and it is amazing, and yes, I am still having a blast with World of Warcraft.  However, I'm really bummed out about all the EA stuff that has happened so far this year.  I can't really express my disappointment with everything that has happened with them so far this year, and I think I'm even more disappointed that there isn't a damn thing I can do about it.  So, the best thing I can do, is basically boycott EA.  Well, I can't say with a straight face that I won't buy any…

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The recent news that EA bought the licensing rights to ESPN didn't reach us before Game Show time; otherwise you'd have heard an earful from us on the issue.  I think it's now more than fair to say that EA is up there with Microsoft in terms of downright shitty business practices.  For a brief moment, I considered the idea that EA might actually try to improve their games using these new rights.  Then I read a quote from EA's chief exec. Larry Probst, "We don't anticipating changing anything significantly from what we are currently doing."  Yeah, improve their games. …

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I just beat Resident Evil 4 last night, and I have to say, it's a whiz-band thrill ride that will leave you breathless and white (from shock) by the end of it.  I said it on Wednesday, and I'll say it again: this game is simply and utterly amazing.  The amount of care and love that went into making this game is apparent from every little aspect of it.  From the wonderful environments, the fabulous and ingenious characters, to the awesome new camera system, it's just so apparent.I have to say at this point in time, if the year ended…

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I don't know if any of you have ever experienced cold before, but today is quite possibly the coldest day ever. First off, I don't like negatives. Negative temperatures I like even less. Also, I hate single digits (unless counting sequals or such). So when I wake up, and it's negative 14° Celcius, I'm a little perturbed. And when the thermometer switches to Farenheit, and it's 4 degrees, I flip out. Four degrees? For the love of GOD the sun is there for a reason, am I wrong? I stand by the fact I just made up that it has…

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…losing sleep and getting the piss scared out of him by Resident Evil 4, I'm busy killing my free time with a something a little less horrific, but equally entertaining.  It's this magical little modification for Half Life 2, called Garry's Mod, and it's a whole lot of fun for the extremely modest 2.8 MB download that it is.  Garry's Mod deals strictly with one of the two facets of Half Life 2 that made it absolutely awesome:  Physics.  After all, few other gaming experiences satisfy you like using the Gravity Gun to pick up a Combine grenade and throw…

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I never thought I'd truly say this again after playing the first Resident Evil, but I am.  THIS GAME IS SCARY.I am about 5 hours into the game, and I have to say, the atmosphere, the tension, and the sheer pace of the game all equates to one of the most feverish games ever made.  I'm running for my life all over this town in Spain with demented villagers chasing me all over the place, with the President's very hot daughter in tow.I can tell you one thing that I swear I will never do anymore, and that is shoot a…

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Neither of which are game related.  Deal with it. First, Break has some Godlike cooking skills.  No recipes or premixed concoctions for this man.  No, he walked into the grocery store with a rough dinner idea, and an hour later, came out with the bitchinest – that's right, bitchinest – plate of chicken and pasta I've ever experienced.  Given, my personal standards aren't that high:  Bagels and cream cheese is walking off my beaten path.  But it was still some awesome chicken, regardless.Second, that Garden State is debatably different from every other movie out there…

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I would like to take this brief moment to express how proud I am of my Jayhawks.  Their best player is injured, their 2nd best player gets injured during the game along with another starter, and they still manage to go to Kentucky's home court (named after Ku player, later graduate, and then Kentucky coach Rupp) and beat them.  Very close game, and that they could stick it out without their best player, and play such good defense to decimate the other team's shooting percentage…  Wow, go fucking Jayhawks, you guys rule.  And to the few of you that are…

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On Tuesday, survival horror is going to undergo a completely fundamental shift.  On that day, Resident Evil 4 will be released on Gamecube after a painful 3 year wait, and it seems like it's going to be worth all of it, at least judging from the first three reviews that are out on IGN, Gamespy, and GMR magazine.  Not only does the game look fantastic, but it completely changes what all of us gamers think of as the "survival horror" genre.  The biggest thing I've noticed from the reviews is how you actually feel like you're being chased during the…

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Show listeners will remember that we reported on Infinium Labs recently, and their new financial problems.  Problems, meaning they'll need about $22 million to fund their plans over the next year.  Problems, meaning they have only about $21,000 on hand.  Oops.  Personally, I think they shouldn't have sponsored that Indy car, seeing as they're not exactly cheap, but whatever.  The point is that this financial hurt is making a difference.Remember a few months ago, when Infinium sued HardOCP over an article pointing out how stupid the Phantom is?  Yeah, they lost that suit after they gave up the fight due…

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Hey all, I'm back from my vacation.  I finally managed to pick up Mechassault 2 for my xbox, and I'm here to tell you all about it.  The first thing that you'll notice about Mechassault 2 is that it looks MUCH better than the first Mechassault.  Textures have gotten a huge upgrade, and the models look much more realistic and gritty than they did in the first game.  Bump-mapping is everywhere.  The other new big feature is the fact that you can actually get in and out of mechs whenever you feel like it, and there are also other vehicles that…

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