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	<title>
	Comments on: Max Payne 3 Review	</title>
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	<link>https://www.breakmanx.com/max-payne-3-review/</link>
	<description>Twenty Years of Gaming. Still Arguing About Halo.</description>
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		<title>
		By: Andrew Allen		</title>
		<link>https://www.breakmanx.com/max-payne-3-review/#comment-1477</link>

		<dc:creator><![CDATA[Andrew Allen]]></dc:creator>
		<pubDate>Wed, 23 May 2012 06:11:00 +0000</pubDate>
		<guid isPermaLink="false">http://padinga.com/?p=13802#comment-1477</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.breakmanx.com/max-payne-3-review/#comment-1476&quot;&gt;JeffreyTheJackal&lt;/a&gt;.

I&#039;m not so sure. Say what you like about the single player, MP3&#039;s multi is satisfying as hell, and it runs pretty much exactly the same as the campaign. I definitely agree that there&#039;s more than a passing similarity to RDR and GTA, but multi this good isn&#039;t possible if the game is fundamentally broken.

What we&#039;re really arguing is fine print: neither one of us is feeling totally satisfied by the campaign, we&#039;re just trying to iron out why. I felt a lot more frustration from flank-spawning, bullet-sponge enemies and Max&#039;s incredibly sparse distribution of pain pills myself. ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.breakmanx.com/max-payne-3-review/#comment-1476">JeffreyTheJackal</a>.</p>
<p>I&#8217;m not so sure. Say what you like about the single player, MP3&#8217;s multi is satisfying as hell, and it runs pretty much exactly the same as the campaign. I definitely agree that there&#8217;s more than a passing similarity to RDR and GTA, but multi this good isn&#8217;t possible if the game is fundamentally broken.</p>
<p>What we&#8217;re really arguing is fine print: neither one of us is feeling totally satisfied by the campaign, we&#8217;re just trying to iron out why. I felt a lot more frustration from flank-spawning, bullet-sponge enemies and Max&#8217;s incredibly sparse distribution of pain pills myself. </p>
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		<title>
		By: JeffreyTheJackal		</title>
		<link>https://www.breakmanx.com/max-payne-3-review/#comment-1476</link>

		<dc:creator><![CDATA[JeffreyTheJackal]]></dc:creator>
		<pubDate>Wed, 23 May 2012 00:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://padinga.com/?p=13802#comment-1476</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.breakmanx.com/max-payne-3-review/#comment-1473&quot;&gt;Andrew Allen&lt;/a&gt;.

I agree totally.  And believe me, I have nothing but love for Rockstar.  

But game mechanics have never been their strong suit.  Even in the GTA and RDR series (games that I think are astoundingly good), the shooting mechanics have been passable at best.  It&#039;s much easier to overlook this in an open world environment because you, as the player, essentially have unlimited options in terms of how you want to approach a mission.  But take those same design decisions and apply them to a linear shooter?  You end up with an unmitigated mess because the player is now crippled beyond belief.

Yeah, MP3 is different, but I don&#039;t think on the balance sheet that it hits the right notes.  What made the original games so good was the reckless abandon that the character approached every situation with; it was visceral, fast, and brutal.  MP3 just feels like GTA squeezed into a tiny corridor, walking through freshly poured tar.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.breakmanx.com/max-payne-3-review/#comment-1473">Andrew Allen</a>.</p>
<p>I agree totally.  And believe me, I have nothing but love for Rockstar.  </p>
<p>But game mechanics have never been their strong suit.  Even in the GTA and RDR series (games that I think are astoundingly good), the shooting mechanics have been passable at best.  It&#8217;s much easier to overlook this in an open world environment because you, as the player, essentially have unlimited options in terms of how you want to approach a mission.  But take those same design decisions and apply them to a linear shooter?  You end up with an unmitigated mess because the player is now crippled beyond belief.</p>
<p>Yeah, MP3 is different, but I don&#8217;t think on the balance sheet that it hits the right notes.  What made the original games so good was the reckless abandon that the character approached every situation with; it was visceral, fast, and brutal.  MP3 just feels like GTA squeezed into a tiny corridor, walking through freshly poured tar.</p>
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		<title>
		By: Andrew Allen		</title>
		<link>https://www.breakmanx.com/max-payne-3-review/#comment-1473</link>

		<dc:creator><![CDATA[Andrew Allen]]></dc:creator>
		<pubDate>Tue, 22 May 2012 11:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://padinga.com/?p=13802#comment-1473</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.breakmanx.com/max-payne-3-review/#comment-1472&quot;&gt;JeffreyTheJackal&lt;/a&gt;.

What&#039;s clear is that MP3 is really, really different from the other games in the series. It feels like Red Dead or GTA much more than The Fall of Max Payne. And yeah, you&#039;re right, Max moves a little slowly, although that did not render it unplayable for me. 

I can&#039;t help but wonder if they&#039;d have been better off admitting how different MP3 was gonna be up front, rather than assuring us it was the same experience we know and love from the old games.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.breakmanx.com/max-payne-3-review/#comment-1472">JeffreyTheJackal</a>.</p>
<p>What&#8217;s clear is that MP3 is really, really different from the other games in the series. It feels like Red Dead or GTA much more than The Fall of Max Payne. And yeah, you&#8217;re right, Max moves a little slowly, although that did not render it unplayable for me. </p>
<p>I can&#8217;t help but wonder if they&#8217;d have been better off admitting how different MP3 was gonna be up front, rather than assuring us it was the same experience we know and love from the old games.</p>
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		<title>
		By: JeffreyTheJackal		</title>
		<link>https://www.breakmanx.com/max-payne-3-review/#comment-1472</link>

		<dc:creator><![CDATA[JeffreyTheJackal]]></dc:creator>
		<pubDate>Tue, 22 May 2012 10:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://padinga.com/?p=13802#comment-1472</guid>

					<description><![CDATA[Honestly, Max Payne 3 is borderline unplayable.  It absolutely kills me to have to say that because I&#039;ve been a fan of the series for a long time, but to call the control system on this game &#039;clumsy&#039; is being generous.  It&#039;s a disaster.

Rockstar are undoubtedly the reigning kings of open world immersion in gaming, but they tried to shorehorn Max Payne, an action game, into their existing engine and it just doesn&#039;t fucking work.  The entire time I&#039;ve been playing this game, it feels like the main character is jogging around with 2 30 pound weights chained to his ankles; everything is sluggish and unresponsive.  Rockstar really needs to start taking cues from Gears of War and Vanquish (an exceedingly hard game BTW, but was playable due to surgical controls) if they plan on doing another shooter because they really seem like amateurs with this one.

It&#039;s a shame more critics aren&#039;t being honest about this for fear of offending their readers because I guarantee you that I&#039;m not the only one who feels this way about MP3.]]></description>
			<content:encoded><![CDATA[<p>Honestly, Max Payne 3 is borderline unplayable.  It absolutely kills me to have to say that because I&#8217;ve been a fan of the series for a long time, but to call the control system on this game &#8216;clumsy&#8217; is being generous.  It&#8217;s a disaster.</p>
<p>Rockstar are undoubtedly the reigning kings of open world immersion in gaming, but they tried to shorehorn Max Payne, an action game, into their existing engine and it just doesn&#8217;t fucking work.  The entire time I&#8217;ve been playing this game, it feels like the main character is jogging around with 2 30 pound weights chained to his ankles; everything is sluggish and unresponsive.  Rockstar really needs to start taking cues from Gears of War and Vanquish (an exceedingly hard game BTW, but was playable due to surgical controls) if they plan on doing another shooter because they really seem like amateurs with this one.</p>
<p>It&#8217;s a shame more critics aren&#8217;t being honest about this for fear of offending their readers because I guarantee you that I&#8217;m not the only one who feels this way about MP3.</p>
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		<title>
		By: Andrew Allen		</title>
		<link>https://www.breakmanx.com/max-payne-3-review/#comment-1470</link>

		<dc:creator><![CDATA[Andrew Allen]]></dc:creator>
		<pubDate>Thu, 17 May 2012 21:04:00 +0000</pubDate>
		<guid isPermaLink="false">http://padinga.com/?p=13802#comment-1470</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.breakmanx.com/max-payne-3-review/#comment-1468&quot;&gt;steph flaherty&lt;/a&gt;.

Thanks. It&#039;s good to know I&#039;m not just crazy and someone else was bugged by this stuff. Still a great product overall, but yeah. ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.breakmanx.com/max-payne-3-review/#comment-1468">steph flaherty</a>.</p>
<p>Thanks. It&#8217;s good to know I&#8217;m not just crazy and someone else was bugged by this stuff. Still a great product overall, but yeah. </p>
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		<title>
		By: steph flaherty		</title>
		<link>https://www.breakmanx.com/max-payne-3-review/#comment-1468</link>

		<dc:creator><![CDATA[steph flaherty]]></dc:creator>
		<pubDate>Thu, 17 May 2012 13:41:00 +0000</pubDate>
		<guid isPermaLink="false">http://padinga.com/?p=13802#comment-1468</guid>

					<description><![CDATA[awesome review that i agree with 100%.  i too miss the old max payne experience and could do without the new cover mechanic.  i love the story and graphics and the multiplayer is great but that one snag holding back the game is also a big one for me, which is why your review is dead on.  i like how you didn&#039;t automatically give the game a great score and i appreciate that.]]></description>
			<content:encoded><![CDATA[<p>awesome review that i agree with 100%.  i too miss the old max payne experience and could do without the new cover mechanic.  i love the story and graphics and the multiplayer is great but that one snag holding back the game is also a big one for me, which is why your review is dead on.  i like how you didn&#8217;t automatically give the game a great score and i appreciate that.</p>
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