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	Comments on: Five Possible Reasons Bioware Blew Mass Effect 3&#8217;s Ending	</title>
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	<link>https://www.breakmanx.com/five-possible-reasons-bioware-blew-mass-effect-3s-ending/</link>
	<description>Twenty Years of Gaming. Still Arguing About Halo.</description>
	<lastBuildDate>Wed, 06 Jun 2012 03:14:00 +0000</lastBuildDate>
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		<title>
		By: Tim McFadden		</title>
		<link>https://www.breakmanx.com/five-possible-reasons-bioware-blew-mass-effect-3s-ending/#comment-1485</link>

		<dc:creator><![CDATA[Tim McFadden]]></dc:creator>
		<pubDate>Wed, 06 Jun 2012 03:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://padinga.com/?p=13391#comment-1485</guid>

					<description><![CDATA[They destroyed single player to easily transfer Mass into a co-op / multi-player Halo clone under EA&#039;s orders, because EA just wants to produce quick turn around games with endless editions that only require a few extra maps and little money. EA sells a brand name not a good game]]></description>
			<content:encoded><![CDATA[<p>They destroyed single player to easily transfer Mass into a co-op / multi-player Halo clone under EA&#8217;s orders, because EA just wants to produce quick turn around games with endless editions that only require a few extra maps and little money. EA sells a brand name not a good game</p>
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		<title>
		By: P Z		</title>
		<link>https://www.breakmanx.com/five-possible-reasons-bioware-blew-mass-effect-3s-ending/#comment-1431</link>

		<dc:creator><![CDATA[P Z]]></dc:creator>
		<pubDate>Sun, 22 Apr 2012 16:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://padinga.com/?p=13391#comment-1431</guid>

					<description><![CDATA[Definitely ran out of money. Absolutely. Developing multiplayer, and jeez voice acting for the whole codex. The guy who voice acted it must have banked a heap. Such a waste of resources having voice acting for the whole codex. Oh and the endings - no voice acting from the main characters. Just a shitty montage of characters faces and a crash landing and stare into the sunset. Plus an ending that doesnt make logical sense. Plus the citadel level - very basic level design - no objects to interact with or explain anything. It screams a rushed last minute push to have &quot;at least&quot; an ending and an illusion of choice of different endings. There were level design glitches in the final level also. Sadly Bioware are not invested in a decent complex decision-based ending anymore because their release sale period is over and they are on damage control and they dont have the money for it. I have a feeling they &quot;were&quot; planning on something huge for the ending but just ran out of time and money. We will never see those endings because there will be no funding for this aspect of the project anymore. Like movies, they recoup the most income in the first few weeks.  You can see the absolute detail they put into it by glancing at all the shit in the codex and all that shit you had to do for the war assets - and what for? Shit all. With such invested effort a complex satisfying ending would have been almost guaranteed. This game had so much potential that was squandered. Not even any decent citadel levels or a chance to walk around and explore after the war was over. Looking back I can see how it all started going downhill around about when you had to defend the missles. The ending - just a bullshit mash together of poor cinematics for an ending so they can claim the game is &quot;complete enough to sell.&quot; They might as well have had Shepard wake up in a bed and realise it was all just a dream. This ladies and gentlemen is what you call a failure in project planning and resource allocation. Artistic integrity - bullshit. They just dont want to admit they fked up and sold ppl a product that tricked them into thinking this was a finely polished finale to the trilogy.]]></description>
			<content:encoded><![CDATA[<p>Definitely ran out of money. Absolutely. Developing multiplayer, and jeez voice acting for the whole codex. The guy who voice acted it must have banked a heap. Such a waste of resources having voice acting for the whole codex. Oh and the endings &#8211; no voice acting from the main characters. Just a shitty montage of characters faces and a crash landing and stare into the sunset. Plus an ending that doesnt make logical sense. Plus the citadel level &#8211; very basic level design &#8211; no objects to interact with or explain anything. It screams a rushed last minute push to have &#8220;at least&#8221; an ending and an illusion of choice of different endings. There were level design glitches in the final level also. Sadly Bioware are not invested in a decent complex decision-based ending anymore because their release sale period is over and they are on damage control and they dont have the money for it. I have a feeling they &#8220;were&#8221; planning on something huge for the ending but just ran out of time and money. We will never see those endings because there will be no funding for this aspect of the project anymore. Like movies, they recoup the most income in the first few weeks.  You can see the absolute detail they put into it by glancing at all the shit in the codex and all that shit you had to do for the war assets &#8211; and what for? Shit all. With such invested effort a complex satisfying ending would have been almost guaranteed. This game had so much potential that was squandered. Not even any decent citadel levels or a chance to walk around and explore after the war was over. Looking back I can see how it all started going downhill around about when you had to defend the missles. The ending &#8211; just a bullshit mash together of poor cinematics for an ending so they can claim the game is &#8220;complete enough to sell.&#8221; They might as well have had Shepard wake up in a bed and realise it was all just a dream. This ladies and gentlemen is what you call a failure in project planning and resource allocation. Artistic integrity &#8211; bullshit. They just dont want to admit they fked up and sold ppl a product that tricked them into thinking this was a finely polished finale to the trilogy.</p>
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		<title>
		By: Sotasc de Kort		</title>
		<link>https://www.breakmanx.com/five-possible-reasons-bioware-blew-mass-effect-3s-ending/#comment-1384</link>

		<dc:creator><![CDATA[Sotasc de Kort]]></dc:creator>
		<pubDate>Tue, 27 Mar 2012 17:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://padinga.com/?p=13391#comment-1384</guid>

					<description><![CDATA[maybe because in the ending you don&#039;t know everything you wanted to know, and because of this bad ending, you think there will be no new chapter, mayeb they are already making a 4th mass effect with the final ending,

i don&#039;t know, just saying what i think ]]></description>
			<content:encoded><![CDATA[<p>maybe because in the ending you don&#8217;t know everything you wanted to know, and because of this bad ending, you think there will be no new chapter, mayeb they are already making a 4th mass effect with the final ending,</p>
<p>i don&#8217;t know, just saying what i think </p>
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		<title>
		By: Andrew Allen		</title>
		<link>https://www.breakmanx.com/five-possible-reasons-bioware-blew-mass-effect-3s-ending/#comment-1383</link>

		<dc:creator><![CDATA[Andrew Allen]]></dc:creator>
		<pubDate>Tue, 27 Mar 2012 12:30:00 +0000</pubDate>
		<guid isPermaLink="false">http://padinga.com/?p=13391#comment-1383</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://www.breakmanx.com/five-possible-reasons-bioware-blew-mass-effect-3s-ending/#comment-1382&quot;&gt;Michal Manveru Kurela&lt;/a&gt;.

If 5 is true, then yeah, they definitely got in deeper than they intended. It&#039;s kinda like that theory about new coke being created so classic coke would become popular again. ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://www.breakmanx.com/five-possible-reasons-bioware-blew-mass-effect-3s-ending/#comment-1382">Michal Manveru Kurela</a>.</p>
<p>If 5 is true, then yeah, they definitely got in deeper than they intended. It&#8217;s kinda like that theory about new coke being created so classic coke would become popular again. </p>
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		<title>
		By: Michal Manveru Kurela		</title>
		<link>https://www.breakmanx.com/five-possible-reasons-bioware-blew-mass-effect-3s-ending/#comment-1382</link>

		<dc:creator><![CDATA[Michal Manveru Kurela]]></dc:creator>
		<pubDate>Tue, 27 Mar 2012 11:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://padinga.com/?p=13391#comment-1382</guid>

					<description><![CDATA[Reason no.1 seems very probable ... especially as the corporationist monster called EA is involved, possibility no.2 is possible if the rumour of Casey not consulting the team is true ... then it would be basically Casey&#039;s beloved ending. Reason no.5 seems unlikely by itself, except if they combined reason 2 and 5: then they would imagine it as a riskless, very intelligent move to stirr up some noise around ME series ... only then the things got out of the control]]></description>
			<content:encoded><![CDATA[<p>Reason no.1 seems very probable &#8230; especially as the corporationist monster called EA is involved, possibility no.2 is possible if the rumour of Casey not consulting the team is true &#8230; then it would be basically Casey&#8217;s beloved ending. Reason no.5 seems unlikely by itself, except if they combined reason 2 and 5: then they would imagine it as a riskless, very intelligent move to stirr up some noise around ME series &#8230; only then the things got out of the control</p>
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